Perlin Noise used to drive vector flow field

Ricki » 20 June 2009 » In ActionScript 3.0, Flash »

This post is essentially the same as this one, only difference is that a BitmapData.perlinNoise() is used instead of the BitmapData.draw(video) to produce a background that influences the flow field.

I have not posted the code to this one because the two are so similar, but if anyone want me to, just leave a comment and I’ll get right on posting it:) or send it to you.

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One Comment on "Perlin Noise used to drive vector flow field"

  1. Ricki
    Clemento
    03/08/2009 at 12:00 Permalink

    I read a few topics. I respect your work and added blog to favorites.

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