Circle Intersection
“What is the point”
was my first thought on this.
I had to do some calculations on the intersections between circles, that was pretty straight forward and I got a class written up in Processing that could do just that.
Then I started playing around and ended up moving 10 circles around the screen using Perlin noise and if any of them intersects, I draw a dot. Pointless? certainly!
Maybe there is someone out there with an idea on how to make this into something other that a cpu hogging math feast. I would love to hear from You:)
Well there is some Perlin movement, some ArrayList looping and of course that class that takes 2 circles and returns their intersection, maybe someone can use that for something useful.

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