SporeTree

Ricki » 11 August 2009 » In ActionScript 3.0, ActionScript3, Flash »

This time the spores turned into a tree. It is by no means perfect, the branches does not move upwards with the stem as it should, were this a real orange colored scary spore tree.

This was just some “while Im doing nothing, let’s put whatever in the ‘fun’ category” :) but if anyone would like the code, throw me a comment and I’ll send it off. I is uncommented and messy.

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5 Comments on "SporeTree"

  1. Ricki
    Kaolin Fire
    07/09/2009 at 05:04 Permalink

    I’d be interested in seeing the code–brainstorming a couple of game ideas :)

  2. Ricki
    Ricki
    07/09/2009 at 09:54 Permalink

    Hi Kaolin I like your writing and I would like to hear more about your game ideas.
    here is the source and a couple of swf’s!
    As I said, it is uncommented and messy. Do feel free to ask about particular obscure things I accidently put in there:)

  3. Ricki
    Kaolin Fire
    07/09/2009 at 20:34 Permalink

    Thanks =)

    Game idea ~ I actually came here from the Soulwire tentacles (though that was in searching for some tentacles I saw on processing early this year or late last). Don’t even remember what got me going down the tentacle road. Anyway, after seeing them I was thinking of a sort of missile command (and I had a name for the game: Kudzu), but hadn’t really come up with anything else yet. Wanted to play with the tentacles and see what I could get them to do :)

  4. Ricki
    Ricki
    07/09/2009 at 23:26 Permalink

    I did some hours of experimenting, but could not get my tentacles to come out right, they didn’t look organic enough, I was into some crazy and math intensive stuff at the end. Then I wrote and asked Justin how he did it and he shared the formula with me and was cool about me posting it here. Then I ported it to processing and did a mix with a tree algorithm to do a funny sporeTree.

    So missile commander / spores? sound like that movie “Evolution” :) I would love to see it if You decide to go ahead with it.

    PS. Why Kudzu? :)

  5. Ricki
    Kaolin fire
    09/09/2009 at 05:03 Permalink

    Kudzu–probably thanks to magic the gathering it’s what I always think of first when I think of out of control plant-life (despite more practical experience with cane as the weed that never quits. Plus kudzu has a nice curling effect).

    I’ll keep you updated–haven’t had a chance to go through everyhing yet. Too many projects, too many ideas running all over the place. :)

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